Elden Ring Nightreign Revives Dark Souls Mimics with Symbol of Avarice
Elden Ring Nightreign reintroduces the nostalgic Mimic chests via the Symbol of Avarice, blending innovation with fan-favorite surprises for an immersive experience.
Elden Ring Nightreign, released in 2025, serves as a heartfelt homage to FromSoftware's legacy, weaving in subtle and overt nods to the Dark Souls series that fans have cherished for years. While the base game included familiar tropes like invisible walls, poison swamps, and the ever-treacherous Patches, it notably omitted one iconic element: the Mimic chests, those deceptive containers that would spring to life with gnashing teeth and a voracious appetite. Players had grown accustomed to the adrenaline rush of cautiously approaching chests, only to be devoured unexpectedly, making their absence in Elden Ring a point of nostalgia and longing. This longing has been addressed in Nightreign, not through direct enemy encounters but via a clever, nostalgic twist—the Symbol of Avarice, a wearable item that brings back the thrill of Mimics in a new form. As players explore the expanded realms of Limveld and face off against Nightlords, this addition exemplifies how FromSoftware masterfully blends innovation with fan service, creating a richer, more immersive experience.

In the original Elden Ring, the lack of Mimics was a deliberate design choice, but it left a void for many long-time fans. These mimics weren't just enemies; they were memorable moments of surprise and strategy, forcing players to adapt or face gruesome ends. Without them, chests became safe havens, robbing the game of that signature tension. Players often reminisced about the heart-pounding encounters from Dark Souls, where a simple chest could turn into a life-or-death battle. This nostalgia fueled community discussions, with many expressing hope for a return in future content. Nightreign capitalizes on this sentiment by reintroducing the essence of Mimics, but in a way that feels fresh and integrated into the new lore, avoiding mere replication. It's a testament to FromSoftware's ability to listen to its audience while pushing creative boundaries.
Now, how does one encounter this revival? The Symbol of Avarice in Elden Ring Nightreign is not a standalone enemy but a powerful talisman obtained through a serendipitous and challenging process. Players must venture into the treacherous lands of Limveld, where the Nightlord Libra can randomly trigger an event that halves their health during exploration—this can occur on any Nightlord Expedition, adding an element of unpredictability. To counteract this, adventurers need to spend 10,000 Runes, a substantial cost that requires careful resource management. After paying the price, they receive a choice of Boons; selecting the Rune option grants the Symbol of Avarice Talisman. This item, when equipped, transforms the player's appearance with a phantom Mimic head, evoking the classic helmet from Dark Souls. 😊 The visual alone is a nostalgic throwback, but the gameplay implications are where it shines.
People Also Ask: What are the benefits of wearing the Symbol of Avarice? Well, this talisman offers significant advantages, but at a steep cost. On the positive side, it boosts Rune acquisition by 20% from all sources—defeated enemies, quests, and discoveries—making it invaluable for leveling up and purchasing gear. Additionally, it increases item discovery by 60 points, heightening the chances of finding rare loot like weapons or crafting materials. However, the trade-off is a constant, slow drain on health, forcing players to balance offense with defense or rely on healing items. This dynamic creates a high-risk, high-reward scenario, encouraging strategic gameplay where the thrill of potential rewards outweighs the peril. 💀 For many, it's a beloved feature that reignites the spirit of Dark Souls, proving that FromSoftware hasn't forgotten its roots.

The inclusion of the Symbol of Avarice is more than just a reference; it's a bridge between Elden Ring's expansive world and Dark Souls' legacy. Players report that equipping the talisman adds a layer of depth to expeditions, as the health drain demands constant vigilance, especially in group battles against Nightlords. It fosters cooperative strategies, like having one player wear it for Rune farming while others provide support. Beyond the gameplay, it sparks conversations about FromSoftware's evolution—how they repurpose old ideas into new contexts without losing their essence. People Also Ask: Are there other Dark Souls callbacks in Nightreign? Yes, elements like the Nameless King-style bosses and environmental cues abound, but the Symbol of Avarice stands out for its subtlety and player agency. It’s a reminder that innovation doesn't mean abandoning the past; it means reimagining it for a modern audience.
To summarize the Symbol of Avarice's effects:
| Aspect | Benefit | Cost |
|---|---|---|
| Rune Gain | +20% from all sources | Health drains slowly |
| Item Discovery | +60 points for better loot | Requires constant healing |
| Visual Appeal | Phantom Mimic head appearance | None, purely cosmetic |
This blend of nostalgia and novelty enhances Elden Ring Nightreign's replayability, as players experiment with the talisman in different builds. Some embrace the challenge, using it to farm Runes efficiently, while others avoid it for fear of the health penalty. It’s a dynamic that enriches the community, with forums buzzing about optimal strategies. 😊 As FromSoftware continues to expand this universe, one wonders: what other forgotten elements from classic games could be reinvented to surprise and delight players in future installments?